Author | project starfighter 1.0.0 for mos |
Admin Joined: Apr 11, 2001 Posts: 284 | Posted: 2003-05-27 01:29   hello, I have compiled project starfighter 1.0.0 for mos, a nice 2D shoot game using SDL. download at: http://dasixk.free.fr/starfighter-1.0.0-mos.lha Enjoy, SixK   |
Anonymous Unregistered User | Posted: 2003-06-18 14:24   I have a problem with Project: Starfighter. After defeating Battle Kline in the second solar system (probably the last mission of that system), the 'Mission Completed' screen appears, but then the game hangs. I found no way to continue from that screen.   |
Admin Joined: Apr 11, 2001 Posts: 284 | Posted: 2003-06-19 00:07   Well, I didn't gone so far in the game, but I have noticed unstabilities. The best advice I can give is to don't forget to save after each missions. I think problems with SDL library come from a bug in SDL AHI sound support since each games compiled with sound support are less or more unstable. Sadly, I don't have the skill to make changes in the SDL source code. you will have to wait for someone to do a better SDL port to see what is after the crash SixK [ This Message was edited by: Admin on 2003-06-19 00:08 ]   |
Anonymous Unregistered User | Posted: 2003-06-19 03:52   Indeed the sound somehow was the problem. I played the mission in question with the nosound option and everything worked fine. So, thank you for the hint :-) Another issue I noticed is that the colors are wrong (blue <-> red) on 24/32 bit screens. On 8 bit screens the colors fit.   |
Admin Joined: Apr 11, 2001 Posts: 284 | Posted: 2003-06-20 00:53   yes this problem is a known problem (at least by myself) of SDL amiga. It does it with all SDL Games on amiga. Maybe this come from a mistake from Gabry in color conversions. Everything is ok with a 16 bits workbench in fact. SixK [ This Message was edited by: admin on 2003-06-20 01:59 ]   |